Cyberpunk 2077 has set a number of impressive sales feats since it launched last year, such as selling 13 million copies at launch and breaking records on Steam for the most concurrent users ever in a single-player game. Cyberpunk 2077 also has several other achievements that CD Projekt Red likely doesn’t want to celebrate, such as Sony and Microsoft offering full refunds to customers due to multiple performance issues within the game, with Sony even going so far as to pull the game from the PlayStation Store.
Better optimized on PC than on console, Cyberpunk 2077 has had a more positive reception on that platform but has failed to maintain its playerbase since launch. Cyberpunk 2077 has lost 79% of its players since launch according to GitHyp’s data, with its current peak being over 200,000 players in comparison to its December peak of over a million players.
By contrast, it took CD Projekt Red’s previous game, The Witcher 3: Wild Hunt, three months to lose that percentage. However, The Witcher 3 started from a much lower peak of around 92,000 at launch in 2015.
Cyberpunk 2077 has a long road ahead of it before it’s as universally loved as CDPR’s Witcher series. Staff haven’t held back from questioning the founders and upper management about crunch and the game’s marketing and a class-action lawsuit alleging that the studio hid the poor quality of the game on last-gen consoles is underway.
In more positive Cyberpunk 2077 news, you’re now able to play the game in third-person view on PC with a few handy mods.
GameSpot may get a commission from retail offers.